Codex Paragons: Sun & Sea Dwellers Now Available

Highmoon Media Productions presents Codex Paragons: Sun & Sea Dwellers.

Paragon (noun) - an ideal instance; a perfect embodiment of a concept.

Racial paragons represent the epitome of their kind, excelling in everything their race excels, yet vulnerable in all the ways their kin are vulnerable. Possessed of traits that elevate them well above the ordinary, however, racial paragons represent a race’s potential evolved to its utmost. Every race, including its subraces and variations, features a paragon ideal that epitomizes it, and the Codex Paragons catalogues them all.

This chapter of the codex details the paragons of the sun & sea dwellers, those races that make their home in the depths of the oceans and under the warmth of the day star. Hence are presented the always-ready aquatic elf, the reclusive and mystic grey elf, the complex and powerful sun elf, the jolly and lucky halfling, the elfin-like tallfellow halfling, the endlessly versatile human, the friendly yet ferocious merfolk, the deadly sahuagin and the deceptive malenti sahuagin.

Written by: Scott G. Carter, Mark Gedak, and Daniel M. Perez

Available now at RPGnow and DriveThruRPG.com.

Codex Paragons: Forest Dwellers Now Available

Highmoon Media Productions presents Codex Paragons: Forest Dwellers.

Paragon (noun) - an ideal instance; a perfect embodiment of a concept.

Racial paragons represent the epitome of their kind, excelling in everything their race excels, yet vulnerable in all the ways their kin are vulnerable. Possessed of traits that elevate them well above the ordinary, however, racial paragons represent a race’s potential evolved to its utmost. Every race, including its subraces and variations, features a paragon ideal that epitomizes it, and the Codex Paragons catalogues them all, from the lowly kobold to the mighty ogre.

This chapter of the codex details the paragons of the forest dwellers, those races that make their home among the thick and primeval woodlands. Hence are presented the mighty centaur, powerful protector of his tribe; the bewitching dryad, a fae who animates the trees to do her bidding; the feral wild elf, invincible in battle with his cooshee companion; the reclusive wood elf, master of stealth in the forest; the jovial forest gnome, companion to wildlife and enemy to goblinkind; and the lusty satyr, master musician and bon vivant extraordinaire.

Written by: Scott G. Carter, Mark Gedak, Daniel M. Perez

Available now at RPGnow.