About Me

My name is Daniel M. Perez and I am an avid gamer and traveler. Join me on this journey to unite my two passions.

Be sure to follow me on Twitter: @Highmoon

Blog Carnival: Games & Travel

Welcome to 2010 and to the first blog carnival of the new year. Unsurprisingly, in this month’s carnival we’ll be tackling the topic of travel from two perspectives, which will hopefully mean everyone will have something to say on the subject.

Travel in Games

Thinking of pseudo-medieval fantasy roleplaying games, travel is something that happens fairly often but that is given rarely the proper attention. Think about it: adventurers go from cities and towns across uncivilized wilderness, impassable mountains and dense forests to reach long-abandoned ruins in search of the unknown. That sounds almost like my trip to Europe! Yes, there are encounters along the way, but travel is almost an effect; how about if it was the cause instead, the focus?

In modern/futuristic games, travel is more present, but also even more so matter-of-fact. Characters zip from New York to Tokyo in a sentence, from Earth to the edge of the galaxy in a couple of Piloting dice rolls. Movement is far more common, yet even more invisible than in the fantasy genre.

What if we were to change this?

Tell me stories of how travel affected your games. Maybe you have an anecdote of an adventure where travel was the focus (Call of Cthulhu’s Horror on the Orient Express, anyone?), or rules to address travel in your games? Maybe a review of a travel-oriented game, be it roleplaying (Ribbon Drive!) or board game. Surprise me, and surprise yourself.

Gamers Traveling

If you are a gamer, and you have traveled, then you are a gamer traveler. Gamers cannot help but look at the world through the gaming lens, storing all that inspiration for a future game: the Eiffel Tower becomes an eldritch antenna transmiting ectoplasmic waves into the netherworld; the Arch of Titus becomes a cursed gate that floods the minds of those that pass through with the horror of the sack of Jerusalem; Mt Rushmore becomes the resting place of four gargantuan stone golems built to protect the US from the inevitable alien invasion. See what I mean?

Or perhaps in one of your travels you encountered a new game, one that speaks of a culture other than your own. Maybe you played some games with folks wherever you were visiting. And I know for a fact there’s quite a few gamers out there with respectable air mileage totals just from visiting conventions all over the country.

Tell me your stories.

To My Fellow Travel Bloggers

Don’t think that because you aren’t gamers you’re off the hook! Games are universal fun across all cultures, so even if you are not hardcore into them, chances are you have a story about games and travel to tell. Share it with us!

The Details

  • The Games & Travel Blog Carnival runs through the month of January, with a final roundup showing up within the first 15 days of February.
  • Any and all bloggers are welcomed to participate.
  • Leave a link to your blog post in the comments section.
  • Any questions, ask them in the comments.
  • If you’d like a graphic for your post, you can use one of the two below:

RPG Blog Carnival

Games & Travel Blog Carnival

Have fun!

Share

Travel Bloggers Exchange 2010 in NYC

Though there are two parts to the name of this blog, I tend to focus pretty heavily on the Gamer over the Traveler half. Though I see The Gamer Traveler as travel writing for the gaming community (hmm, new tag line?) the blog has followed the same formula that I established when I started the podcast, which means the travel gets filtered through the gaming lens. I’m fine with that, but I would also like to expand the travel-writing part of TGT in the future.

Earlier this year I joined the Travel Bloggers Exchange (TBEX), a social network meant to bring together travel bloggers of all levels and scope. Back on July 26, they held the first TBEX event in Chicago the same weekend as BlogHer 09 Conference. The one-day con (and really, that’s what it was, they just didn’t have any gaming – yet) was a success with over 100 bloggers dropping in from all over the US and from international locations as well. The #TBEX hashtag was flying like mad that Sunday (imagine a conference room full of bloggers most of which are on Twitter as well) with comments, tweet-by-tweet transcripts, pics and general chatter that, much like when #GenCon was around, made me wish I was there. Good news have come my way.

TBEX 2010 has been announced for the weekend of July 26-27, 2010 in New York City!

The venue is still TBA, but NYC is a great location for this conference, not only for the fantastic tourist attractions for all the visitors, not only for the great meeting spaces the city boasts all over the place, but also because my sister-in-law lives up there so I can bring my wife along and she can spend time with her while I geek out on travel blogging goodness all weekend.

Though June 2010 is still a while away and I’ve no idea what the future will bring, I believe I will be pre-registering for the conference at the early-bird rate. Worst case scenario, I can’t go and my fee helps fund this con, from which I still derive benefit through the video recordings of the seminaries and such. But I’d love to go. I haven’t been to New York in about 4 years and that’s just too long. Besides, NYC has really improved their bicycling infrastructure in the city and I’d love to go check that out for myself.

You can find TBEX on the web, on Facebook and on Twitter.

Share

Geeky Clean Soaps Perfect For All Gamer Travelers

TGT Geeky Clean

The Gamer Traveler only travels with Geeky Clean soaps.

I told the tale of how I came across Geeky Clean soaps in a previous post, and I promised that I would do a review as well. Here we go!

Just from looking at them, Geeky Clean soaps are unique; they look good (when was the last time you said that about a soap?), and are packaged simply but nicely with themed wrappers and clear cellophane. They are something you can feel good about giving as a gift because they look luxurious. At about 4″ x 2″ in size, these are hefty pieces of geeky hygiene.

When you open a Geeky Clean soap, the scent is overwhelming, and the three soaps I had the pleasure of trying out–Mana, Health and Barbarian Scrub–smelled just amazing. And of course, let’s not forget or ignore what makes these soaps geeky, the embedded d20 die right in the center, floating in a sea of colored and scented glycerin (and all the other not-animal-tested, Vegan-friendly ingredients). It’s a basic, solid-colored die like the ones gamers already have hundreds of, but that did not diminish my glee at knowing I’d have 3 more dice once the review process was done!

I loved all three soaps I used. They each had individual scent profiles that set them apart, but they were all just fantastic. Health has a sharp Nag Champa scent that really revitalizes (I used this one after a long day of plane travel and it perked me up) with a hint of coconut somewhere in the background. Mana brings the coconut oil to the forefront and makes for a very crisp, refreshing shower. Barbarian Scrub has spiced orange as its primary scent and the citrusy kick was just great, not to mention the apricot seed scrubbies floating in the soap which felt just so good. If I had to pick my favorite of the three I tried, I’d go with Barbarian Scrub.

I know, it’s hard to review soaps without wandering into TMI land.

Each soap lasted between 10-12 washes (consider I am 6′ tall and of portly size when figuring out how many washes that would translate into based on your size), and I’m happy to say that from start to finish, each soap held its scent wonderfully. I had no problem using the soaps, but my wife found them way too big for her hand and kept dropping them until they’d shrunk to about 2/3 of their original size. The d20 die does not interfere with the soaping process at the start, but about 3-4 washes in, it would start to protrude from the surface of the soap. Personally I did not mind; the die kinda gives you a massage as you lather up, but my wife hated it and I’d always end up pushing it out about midway through the soap’s lifespan. And while I have no complaints about the soaps in general, I did not feel at all the exfoliating spheres supposed to be in Health, and found myself wanting more apricot seeds (and better distributed throughout the whole soap) in Barbarian Scrub.

Priced at around $5, these aren’t soaps for day-to-day bathing, but they make a perfect and utterly geeky gift that’s useful as well.

Share

Win a Trip on the Orient-Express at the Ticket to Ride World Championship

Days of Wonder wants to celebrate the fifth anniversary of their train travel boardgame by hosting a Ticket to Ride World Championship in Paris, France on June of 2010. There will be eight National Championships (North America, France, Germany, UK, Benelux, Spain and Poland), yielding the top eight players in the world, plus two alternates per region in case the National champion cannot make it.

Each National champion will receive air/train fare to and hotel accommodations in Paris, a National Champion trophy and a set of gold-plated Ticket to Ride train game pieces with a matching score marker. The World Championship winner will receive a trip for two on the legendary and luxurious Orient-Express Train, from London, England to Venice, Italy, including a two-night stay at both ends of the journey. If that prize alone is not reason enough to play in this tournament, I don’t know what is!

Check out the Days of Wonder site for full rules and Regional Championship information and bust out those Ticket to Ride boardgames and start practicing!

The Orient Express

Share

The Greatest Lesson From Travel: Awe

I was watching a show on castles on History Channel, and they said something that really stuck with me: “Castles were some of the most imposing structures ever built and they inspired awe in the population.” I was immediately transported back to York, England, back in 2001.

We’d been in England for four days, spending three of them in London. I’d seen Westminster Cathedral, Buckminster Palace, the Tower of London, Tower Bridge – all of them structures of impressive grandeur full of history. But I had taken them all in stride, something I attribute to the general “wow-I’m-in-Europe” factor. Then we took a train ride north to York, and the moment I entered the city through its medieval gate, something shifted. As we later walked up the main street and York Minster Cathedral came into view, I had to stop; I couldn’t walk, couldn’t talk, couldn’t do anything but stare. I was in awe.

Awe is a feeling of wonder, reverence, amazement and/or dread (or more accurately, all those at the same time) experienced when in the presence of something that transcends us. In looking at York Minster, I suddenly realized I was standing in front of a 500-year old structure (and that’s only in its finalized form; parts of it date back another 200 to 300 years), in a town that is still surrounded by its original medieval gate, in York, in Europe. I saw York Minster not as a tourist, but for a fleeting moment, as one of the lowly residents of the city must have back in the 1400′s, imagining this imposing structure rising into the heavens, one of the largest buildings I would ever seen in my toil-heavy life. It inspired awe, in all its connotations, and I was so thankful for that wonderful moment that lasted maybe a couple of minutes yet remains one of my most treasured memories of all my travels.

Awe is not something we get to experience a lot on our daily lives, but I have found that travel comes with a healthy supply of it. I experienced it various times after than in Europe; later in Ireland looking over the Cliffs of Moher and the Giant’s Causeway; in Paris, the Netherlands and Belgium; and even in Seattle, especially in the Olympic Peninsula, at the top of Hurricane Ridge. Pure awe, the kind that shuts down your conscious mind and simply lets you absorb the grandness of what you’re witnessing. When we travel we are removed from our familiar surroundings, out of our element; this lowers the barriers and makes us vulnerable to moments of wonder. Be on the lookout for such moments and when they happen, surrender to them.

I have managed to bring that ability back home with me as well. It doesn’t happen all the time, but I am open to it and have experienced it in the form of a beautiful sunrise glimpsed while riding my bike or when contemplating the city skyline from afar. When you travel, leave your jadedness at home and be open to awe, and when you get home, do your best to retain that ability. You will see your home in a whole new way.

In Your Games

There is nothing that annoys me more than having a fantastic description of a site, like a castle or a large cathedral or a majestic spaceship, to be brushed aside by jaded gamers. These characters you are playing are seeing something that may be of an unique nature, I try to remind them. Even characters that are exposed to certain situations on a daily basis–nobles that know a castle inside and out, a spaceship captain that has seen dozens of different ships of all shapes and sizes–experience moments of awe. Perhaps the noble has never seen this side of the castle, or precisely because she knows them so well, this new one they are visiting impresses her so much. The starship captain may have seen a lot, but that new prototype spaceship makes him look out the transport window, completely ignoring his officers.

Bring awe back into your character’s portrayal. If playing a fantasy game, unless you are a world-weary adventurer, monsters, magic and imposing structures will have an effect on you! It doesn’t mean your character stands catatonic like I did in York when he sees an orc for the first time, but a dragon? You bet. A wizard casting a gigantic fireball spell? Yup. The king’s three-times-as-big-as-those-in-the-real-world castle with towers rising a mile into the air and squads of griffin riders patrolling? If you don’t roleplay the awe, you are doing a disservice to yourself, your Game Master and the game.

Blog Widget by LinkWithin
Share